#ifndef OBJECT3D_H_INCLUDED
#define OBJECT3D_H_INCLUDED

#include <GL/glut.h>
#include "object.h"

class Object3d{
	float coord_x;
	float coord_y;
	float coord_z;
	float size_x;
	float size_y;
	float size_z;
public:
	Object3d();
	Object3d(float,float,float,float,float,float);
	void Draw();
};
#endif
